refresh
Invalidates one reactive source, forcing it to re-execute even if its inputs haven't changed.
Pass either a Solid-created accessor or a projected store created from
createStore(fn, ...) / createProjection(...). refresh() is a
write-like invalidation operation: it does not read the target's value, and
refreshing a plain signal accessor is a no-op.
Use it to invalidate cached async values (e.g. Force a re-fetch) without tearing the consumer down.
Import
import { refresh } from "solid-js";Type signature
function refresh<T>(target: Refreshable<T>): void;Examples
const user = createMemo(async () => fetch(`/users/${id()}`).then(r => r.json()));
// Re-fetch on demand<button onClick={() => refresh(user)}>Reload</button>